The term "Device Art" was coined by Machiko Kusahara who is a researcher in media art and theory. Device Art is a concept that pushes the boundaries of media art and inherits the legacy of the experiments artists have been conducting with media technologies. In terms of design, device art exists less for the user's needs for function or commercial value as it does for the producer's desire to communicate a message. The background of Japanese Device Art started in the early 20th century with art movements such as Dada and surrealism. More recently, interactive art has redefined forms of art and the role of artists. When we call device art is a form of media art that integrates art and technology as well as design, entertainment, and popular culture.
The Bitman project by Maywa Denki represents the quintessential Device Art object.
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